AI Insights · Timothy · July 2025
Top 5 Golf Games Performance in Finland Q2 2025
Explore the performance trends of the top 5 golf games on a unified platform in Finland during Q2 2025, highlighting weekly downloads, revenue, and active users.
In the second quarter of 2025, the top golf games in Finland showed varied performance across weekly downloads, revenue, and active users, according to data from Sensor Tower.
Golf Clash - Golfing Simulator from Electronic Arts demonstrated a notable increase in weekly revenue, peaking at approximately $1.5K by the end of June. Downloads spiked significantly mid-quarter, reaching 204 in the final week, while active users grew steadily from 551 to 716.
Golf Battle, published by Miniclip.com, experienced fluctuations in revenue, starting at $610 and ending the quarter at $571. Downloads hovered around the mid-200s, with the highest at 288 in early May. The game saw a substantial increase in active users, reaching over 3K by late June.
Golf Rival - Multiplayer Game from Zynga Inc. maintained a relatively stable revenue, peaking at $478 towards the end of June. Downloads remained consistent, generally around the 50-70 range. Active users showed slight fluctuations, ending the quarter with 646 users.
WGT Golf recorded modest revenue variations, with a peak of $418 in late June. Downloads remained low, peaking at 50, while active users increased slightly from 29 to 43 throughout the quarter.
Finally, Ultimate Golf!, another title by Miniclip.com, saw revenue decline from $270 to $120. Downloads peaked mid-quarter at 56, and active users remained stable, closing the quarter at 1,107.
For more detailed insights into these trends, visit Sensor Tower.